Template:Player functions: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
No edit summary  | 
				mNo edit summary  | 
				||
| Line 66: | Line 66: | ||
* [[setPlayerFightingStyle]]  | * [[setPlayerFightingStyle]]  | ||
* [[setPlayerGravity]]  | * [[setPlayerGravity]]  | ||
* [[getPlayerGravity]]  | |||
Revision as of 14:45, 15 April 2007
- addPlayerClothes
 - canPlayerUseFunction
 - doesPlayerHaveJetPack
 - getPlayerArmor
 - getPlayerClothes
 - getPlayerCount
 - getPlayerWeapon
 - getPlayerWeaponSlot
 - getPlayerAmmoInClip
 - getPlayerTotalAmmo
 - getPlayerFromNick
 - getPlayerHealth
 - getPlayerLevel
 - getPlayerMoney
 - getPlayerOccupiedVehicle
 - getPlayerOccupiedVehicleSeat
 - getPlayerPing
 - getPlayerRotation
 - getPlayerSkin
 - getPlayerStat
 - getPlayerTarget
 - getPlayerTeam
 - getRandomPlayer
 - getPlayerWantedLevel
 - givePlayerJetPack
 - givePlayerMoney
 - isPlayerDead
 - isPlayerDucked
 - isPlayerInVehicle
 - isPlayerMuted
 - isPlayerOnGround
 - isPlayerUnderWater
 - isPlayerScoreboardForced
 - isPlayerMapForced
 - getAlivePlayers
 - getDeadPlayers
 - getPlayerTask
 - getPlayerSimplestTask
 - isPlayerDoingTask
 - getPlayerNametagText
 - getPlayerNametagColor
 - isPlayerNametagShowing
 - getPlayerFightingStyle
 - killPlayer
 - removePlayerClothes
 - removePlayerFromVehicle
 - removePlayerJetPack
 - setPlayerArmor
 - setPlayerHealth
 - setPlayerMoney
 - setPlayerRotation
 - setPlayerSkin
 - setPlayerStat
 - setPlayerWeaponSlot
 - setPlayerWantedLevel
 - showPlayerHudComponent
 - spawnPlayer
 - spawnPlayerAtSpawnpoint
 - takePlayerMoney
 - warpPlayerIntoVehicle
 - forcePlayerScoreboard
 - forcePlayerMap
 - setPlayerNametagText
 - setPlayerNametagColor
 - setPlayerNametagShowing
 - setPlayerFightingStyle
 - setPlayerGravity
 - getPlayerGravity