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This function returns the current text of the specified textitem.


string textItemGetText ( textitem theTextitem )

Required Arguments


Returns a string containing the text if the function was successful, false otherwise.


Increment a score display. In real scripts it's of course better to keep a global 'score' variable which can be incremented directly.

function givePoint ( thePlayer )
    local scoretextitem = scoretextitems[thePlayer]    -- find the score text item that belongs to this player
    local score = textItemGetText ( scoretextitem )    -- read the text (a score number)
    score = tostring(tonumber(score) + 1)              -- convert to number, add 1, convert to text
    textItemSetText ( scoretextitem, score )           -- put the new score on the text item

See Also