Changes in 1.4.1
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MTA:SA Releases | Changelog Pages |
---|---|
1.0 | 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 |
1.1 | 1.1.0 • 1.1.1 |
1.2 | 1.2.0 |
1.3 | 1.3.0 • 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 |
1.4 | 1.4.0 • 1.4.1 |
1.5 | 1.5.0 • 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 • 1.5.6 • 1.5.7 • 1.5.8 • 1.5.9 |
1.6 | 1.6.0 • 1.6.1 |
Main Additions / Changes
- None yet
Scripting
Scripting: New functions
Client
- None yet
Server
- None yet
- Added hash
- Added 'sourceTimer' global variable to timer function
Scripting: New Events
Client
- None yet
Server
- None yet
Scripting: Changes, Bugfixes and Additions
- Now forcePlayerMap is a client-side and server-side function
- Fixed a bug when redefining Vectors and Matrices (issue #8660)
- Fixed a crash when trying to get the key of a control bound to a function clientside (issue #8474)
- Fixed setWeaponFlags(weapon, "flags") returning false (issue #8686)
Client
Client: Additions
- None yet
Client: Bugfixes & Changes
- None yet
Server
Server: Additions
Server: Bugfixes & Changes
- None yet
Resources
- None yet
Editor
- None yet
Extra information
More detailed information available on Bug tracker Changelog and Google Code repositories: