Changes in 1.5.1

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Revision as of 16:07, 7 September 2018 by Myonlake (talk | contribs)
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MTA:SA Releases Changelog Pages
1.0 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4
1.1 1.1.0 • 1.1.1
1.2 1.2.0
1.3 1.3.01.3.11.3.21.3.31.3.41.3.5
1.4 1.4.01.4.1
1.5 1.5.01.5.11.5.21.5.31.5.41.5.51.5.61.5.71.5.81.5.9
1.6 1.6.01.6.1


Main Additions / Changes

  • Fixed shotgun bullet sync
  • Fixed minor Windows 10 compatibility issues
  • Fixed a bunch of crashes
  • Introduced a new web scheme and deprecated the old mtalocal://
  • Removed dependency on DirectPlay
  • Updated dependencies (e.g. CEF and Google Breakpad)
  • Added a few autofixes
  • Code cleanups
  • Sped up client disconnect
  • Added resumable downloads to auto-updater
  • Fixed text in browsers not being selectable
  • Improved CEF handling in the event of missing files
  • Added file verification for local CEF files
  • Added ability to add more ASE master servers to announce to
  • Fixed warning message when Lua file is 0 bytes
  • Fixed mtasa:// links not working correctly if MTA is already running
  • Fixed team members not being fully synced clientside under certain circumstances
  • Fixed Linux server basic backup missing some files
  • Added option to skip server termination during update
  • Changed requestBrowserDomains to display the cursor while GUI is open
  • Fixed DLL path issues on some computers
  • Fixed loading spinner overlaying itself sometimes
  • Fixed a major memory leak
  • Improved CEF debugging capabilities (see toggleBrowserDevTools)

Scripting

Scripting: New functions

Client

Server

Shared (Client & Server side)

Scripting: New Events

Client

  • None yet

Server

  • None yet

Scripting: Changes, Bugfixes and Additions

Client

Client: Additions

  • None yet

Client: Bugfixes & Changes

  • Added DDS support to dxCreateTexture

Server

Server: Additions

  • None yet

Server: Bugfixes & Changes

  • Added callback to requestBrowserDomains
  • Fixed a few OOP issues
  • Fixed createMarker triggering onMarkerHit
  • Fixed moving objects being able to move frozen players (thanks to eeew2 for the patch)

Resources

  • None yet

Editor

  • None yet

Extra information

More detailed information available on Bug tracker Changelog and GitHub repositories: