OnClientPreRender: Difference between revisions
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(Created page with '__NOTOC__ {{Client event}} This event is triggered every time before GTA renders a new frame. ==Parameters== ''None'' ==Source== The source of th…') |
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Revision as of 12:45, 5 August 2009
This event is triggered every time before GTA renders a new frame.
Parameters
None
Source
The source of this event is the client's root element.
Example
This example makes the camera follow the player in a GTA2-like way.
function updateCamera () local x, y, z = getElementPosition ( getLocalPlayer () ) setCameraMatrix ( x, y, z + 50, x, y, z ) end addEventHandler ( "onClientWorld", getLocalPlayer(), updateCamera )
See Also
Other client events
- onClientChatMessage
- onClientConsole
- onClientDebugMessage
- onClientExplosion
- onClientFileDownloadComplete
- onClientHUDRender
- onClientMinimize
- onClientMTAFocusChange
- onClientPedsProcessed
- onClientPlayerNetworkStatus
- onClientPreRender
- onClientRender
- onClientRestore
- onClientTransferBoxProgressChange
- onClientTransferBoxVisibilityChange
- onClientWorldSound
Client event functions
Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled