AclGetGroup: Difference between revisions

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===Returns===
===Returns===
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
Returns the ACL group if it could be found. Returns ''false''/''nil'' if it did not exist or failed for some reason.
Returns the ACL group if it could be found. Returns false/nil if it did not exist or failed for some reason.


==Example==  
==Example==  
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{{ACL_functions}}
{{ACL_functions}}
[[ar:aclGetGroup]]
[[en:AclGetGroup]]
[[zh-cn:AclGetGroup]]

Latest revision as of 18:22, 21 February 2021

This function is used to get the ACL group with the given name. If you need most of the groups you should consider using aclGroupList instead to get a table containing them all.

Syntax

aclgroup aclGetGroup ( string groupName )

OOP Syntax Help! I don't understand this!

Note: This function is a static function underneath the ACL Group class.
Method: ACLGroup.get(...)


Required Arguments

  • groupName: The name to get the ACL group from

Returns

Returns the ACL group if it could be found. Returns false/nil if it did not exist or failed for some reason.

Example

Example 1: This example makes every player able to use a command named "giveAccountAdminRights" that will add a specific accountname as an ACL object to the "Admin" group.

function giveAdminRights (playerSource, commandName, accountName) --add the function giveAdminRights and specify its arguments
	if accountName then --if there was an accountName entered then
		aclGroupAddObject (aclGetGroup("Admin"), "user."..accountName)) --add an ACL object using the form "user.[accountName]" to the ACL group "Admin"
		outputChatBox ("Account '"..accountName.."' succesfully added to the admin group", playerSource) --output a notification to the player who entered the command that the acocunt was successfully added
	else --else output an error message and the correct syntax of the command to the player who entered it
		outputChatBox ("No account name specified.", playerSource)
		outputChatBox ("Correct syntax: /giveAccountAdminRights [accountName]", playerSource)
	end
end

addCommandHandler ("giveAccountAdminRights", giveAdminRights) --add a command "giveAccountAdminRights" and attch the function "giveAdminRights" to it 

Example 2: This example displays a list of all the online admins in the chat box (assuming your administrator's group in your ACL is called 'admin'):

players = getElementsByType ( "player" )
admins = ""
for k,v in ipairs(players) do
   local accountname = ""
   if (isGuestAccount(getPlayerAccount(v)) == false) then
      accountname = getAccountName (getPlayerAccount(v))
      if isObjectInACLGroup ( "user." .. accountname, aclGetGroup ( "admin" ) ) then
         if (admins == "") then
            admins = getPlayerName(v)
         else
            admins = admins .. ", " .. getPlayerName(v)
         end
      end
   end
end
outputChatBox( "Online Admins:", getRootElement(), 255, 255, 0)
outputChatBox( " " .. tostring ( admins ), getRootElement(), 255, 255, 0)

See Also