AclGroupAddACL: Difference between revisions

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bool aclGroupAddACL ( aclgroup theGroup, acl theACL )
bool aclGroupAddACL ( aclgroup theGroup, acl theACL )
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{{OOP|This function is also a static function underneath the ACL class.|[[aclgroup]]:addACL||}}
{{OOP|This function is also a static function underneath the ACL Group class.|[[aclgroup]]:addACL||}}
===Required Arguments===  
===Required Arguments===  
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<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->

Revision as of 15:04, 22 August 2014

This function adds the given ACL to the given ACL group. This makes the resources and players in the given ACL group have access to what's specified in the given ACL. The rights for something in the different ACL's in a group are OR-ed together, which means if one ACL gives access to something, this ACL group will have access to that.

Syntax

bool aclGroupAddACL ( aclgroup theGroup, acl theACL )

OOP Syntax Help! I don't understand this!

Note: This function is also a static function underneath the ACL Group class.
Method: aclgroup:addACL(...)


Required Arguments

  • theGroup: The group to add the ACL to
  • theACL: The ACL to add to the group

Returns

Returns true if the ACL could be successfully added to the ACL group, false/nil if either of the elements are invalid, the ACL is already in that group or if something else goes wrong.

Example

This example adds a command addAclGroup with which you can easily add new access control lists to specified acl Groups.

function addAclGroup ( thePlayer, commandName, aclName )
if(aclName) then
    acl = aclCreate ( aclName )
else
    acl = aclCreate("myName")
end
aclGroup = aclGetGroup("Admin")
aclGroupAddACL(aclGroup,acl) -- now all Admins have the rights of acl, too
aclSave () 
addCommandHandler ( "addAclGroup", addAclGroup)

See Also