AclGroupAddObject: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | |||
<!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | ||
This function adds an object to the given ACL group. An object can be a player, specified as: | This function adds an object to the given ACL group. An object can be a player, specified as: |
Revision as of 10:04, 26 November 2007
This function adds an object to the given ACL group. An object can be a player, specified as:
player.<accountname>
Or a resource, specified as:
resource.<resourcename>
Objects are specified as strings. The ACL groups work for the players and the resources that are specified in them.
Syntax
bool aclGroupAddObject ( aclgroup theGroup, string theObjectName )
Required Arguments
- theGroup: The group to add the object name string too.
- theGroupName: The object string to add to the given ACL
Returns
Returns true if the object was successfully added to the ACL, false if it already existed in the list.
Example
This example does...
--TODO
See Also
- aclCreate
- aclCreateGroup
- aclDestroy
- aclDestroyGroup
- aclGet
- aclGetGroup
- aclGetName
- aclGetRight
- aclGroupAddACL
- aclGroupAddObject
- aclGroupGetName
- aclGroupList
- aclGroupListACL
- aclGroupListObjects
- aclGroupRemoveACL
- aclGroupRemoveObject
- aclList
- aclListRights
- aclReload
- aclRemoveRight
- aclSave
- aclSetRight
- hasObjectPermissionTo
- isObjectInACLGroup