AclListRights: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | {{Server function}} | ||
This function returns a table of all the rights that a given ACL has. | |||
This function returns a table | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
table | table aclListRights ( acl theACL, string allowedType ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[acl]]:listRights||}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theACL:''' The ACL to get the rights from | *'''theACL:''' The ACL to get the rights from | ||
*'''allowedType:''' The allowed right type. Possible values are ''general'', ''function'', ''resource'' and ''command'' | |||
===Returns=== | ===Returns=== | ||
Returns a table over the rights as strings in the given ACL. This table might be empty. Returns ''false'' or ''nil'' if theACL is invalid or it fails for some other reason. | Returns a table over the rights as strings in the given ACL. This table might be empty. Returns ''false'' or ''nil'' if theACL is invalid or it fails for some other reason. | ||
==Example== | ==Example== | ||
This example outputs the rights of the given acl. (TESTED!) | |||
This example | <syntaxhighlight lang="lua">addCommandHandler("aclRights",function(player,command,theAcl) | ||
< | if(theAcl~="")then | ||
rights = aclListRights(aclGet(theAcl)) | |||
count = 0 | |||
for acl,list in pairs(rights)do | |||
outputChatBox("ACL List: "..theAcl.." #"..tostring(count).." Right: "..list..".",player) | |||
count = count + 1 | |||
end | |||
else | |||
outputChatBox("Please type in a acl that you want to retrieve the rights from.",player) | |||
outputChatBox("Please use this Syntax: /aclRights theACL ",player) | |||
end | |||
end) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
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<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> | <!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> | ||
{{ACL_functions}} | {{ACL_functions}} | ||
[[ | [[zh-cn:aclListRights]] |
Latest revision as of 08:36, 5 February 2021
This function returns a table of all the rights that a given ACL has.
Syntax
table aclListRights ( acl theACL, string allowedType )
OOP Syntax Help! I don't understand this!
- Method: acl:listRights(...)
Required Arguments
- theACL: The ACL to get the rights from
- allowedType: The allowed right type. Possible values are general, function, resource and command
Returns
Returns a table over the rights as strings in the given ACL. This table might be empty. Returns false or nil if theACL is invalid or it fails for some other reason.
Example
This example outputs the rights of the given acl. (TESTED!)
addCommandHandler("aclRights",function(player,command,theAcl) if(theAcl~="")then rights = aclListRights(aclGet(theAcl)) count = 0 for acl,list in pairs(rights)do outputChatBox("ACL List: "..theAcl.." #"..tostring(count).." Right: "..list..".",player) count = count + 1 end else outputChatBox("Please type in a acl that you want to retrieve the rights from.",player) outputChatBox("Please use this Syntax: /aclRights theACL ",player) end end)
See Also
- aclCreate
- aclCreateGroup
- aclDestroy
- aclDestroyGroup
- aclGet
- aclGetGroup
- aclGetName
- aclGetRight
- aclGroupAddACL
- aclGroupAddObject
- aclGroupGetName
- aclGroupList
- aclGroupListACL
- aclGroupListObjects
- aclGroupRemoveACL
- aclGroupRemoveObject
- aclList
- aclListRights
- aclReload
- aclRemoveRight
- aclSave
- aclSetRight
- hasObjectPermissionTo
- isObjectInACLGroup