Branches: Difference between revisions
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Weapon creation is a branch for creating weapon elements which can fire bullets and do not require ped/players assigned to them. | Weapon creation is a branch for creating weapon elements which can fire bullets and do not require ped/players assigned to them. | ||
*Status: In progress | |||
*Branch: Weapon-Creation | |||
*Branch version: 1.4 | |||
Branch version: 1.4 | |||
==Functions== | ==Functions== | ||
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Custom Animations is a branch for loading animations from .ifp files | Custom Animations is a branch for loading animations from .ifp files | ||
*Status: <span style="color:red">Abandoned</span> | |||
*Branch: Custom-Animations | |||
*Branch version: 1.4 | |||
Branch version: 1.4 | |||
==Functions== | ==Functions== | ||
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so for example an M4 at Pro level can have 1000 damage and an M4 at standard level can have 0. | so for example an M4 at Pro level can have 1000 damage and an M4 at standard level can have 0. | ||
*Status: <span style="color:green">Merged - 1.3.1</span> | |||
*Branch: Custom-Weapon-Stats | |||
*Branch version: 1.4 | |||
Branch version: 1.4 | |||
==Functions== | ==Functions== | ||
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This only works for certain properties such as left/right | This only works for certain properties such as left/right | ||
*Status: <span style="color:green">Merged - 1.3.1</span> | |||
*Branch: Analog-Control-States | |||
*Branch version: 1.4 | |||
Branch version: 1.4 | |||
==Functions== | ==Functions== | ||
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Custom Vehicle Sirens allows adding sirens to any individual vehicle in the game for instance to add an undercover sultan. | Custom Vehicle Sirens allows adding sirens to any individual vehicle in the game for instance to add an undercover sultan. | ||
*Status: <span style="color:green">Merged - 1.3.1</span> | |||
*Branch: Custom-Vehicle-Sirens | |||
Branch: Custom-Vehicle-Sirens | |||
Branch version: 1.4 | *Branch version: 1.4 | ||
==Functions== | ==Functions== |
Revision as of 20:03, 21 June 2012
Weapon Creation
Weapon creation is a branch for creating weapon elements which can fire bullets and do not require ped/players assigned to them.
- Status: In progress
- Branch: Weapon-Creation
- Branch version: 1.4
Functions
weapon createWeapon(type, x, y, z) type = weapon name e.g. M4 x, y, z = x,y,z position
bool fireWeapon(weapon)
bool setWeaponState(weapon, state) state = "ready", "firing" or "reloading"
bool setWeaponProperty(weapon, property, value) property = damage/accuracy
General Notes
Created entities are for all intent and purpose objects so any object function will work on them like attachElements, setElementAlpha and such.
Videos
http://www.youtube.com/watch?v=LN1nZZnzlms
Custom Animations
Custom Animations is a branch for loading animations from .ifp files
- Status: Abandoned
- Branch: Custom-Animations
- Branch version: 1.4
Functions
???
Videos
http://www.youtube.com/watch?v=D9YfVPiJniU
General Notes
See User:Cazomino05 for bugs.
Custom Weapon Stats
Custom Weapon Stats is a branch to allow people to edit one of each weapons "properties" for each skill level so for example an M4 at Pro level can have 1000 damage and an M4 at standard level can have 0.
- Status: Merged - 1.3.1
- Branch: Custom-Weapon-Stats
- Branch version: 1.4
Functions
Videos
http://www.youtube.com/watch?v=M1dQWpDFq98
http://www.youtube.com/watch?v=xfdEvpcuk7s
http://www.youtube.com/watch?v=eDU06fZiU9M
General Notes
None.
Analog Control States
Analog Control States is a branch that is designed to allow proper setting and management of controls and therefore allows for setting of controls to be between the range of 0 and 1 rather than true/false
This only works for certain properties such as left/right
- Status: Merged - 1.3.1
- Branch: Analog-Control-States
- Branch version: 1.4
Functions
Videos
None.
General Notes
None.
Custom-Vehicle-Sirens
Custom Vehicle Sirens allows adding sirens to any individual vehicle in the game for instance to add an undercover sultan.
- Status: Merged - 1.3.1
- Branch: Custom-Vehicle-Sirens
- Branch version: 1.4
Functions
Videos
http://www.youtube.com/watch?v=zjJdLCtKccA
http://www.youtube.com/watch?v=ZJDrVf3qSm0
http://www.youtube.com/watch?v=1J0_v85FioA
http://www.youtube.com/watch?v=X3zE6hZOx4c
General Notes
None.