Client Scripting Classes: Difference between revisions

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(Now it redirects to each class and their respective names.)
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<pageclass class="client"></pageclass>
<pageclass class="client"></pageclass>
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This page lists all the '''client-side''' scripting classes that are being implemented in the 1.4 version of Multi Theft Auto. It mirrors the procedural [[Client_Scripting_Functions|Client Functions]].
This page lists all the '''client-side''' scripting classes that are being implemented in the 1.4 version of Multi Theft Auto. It mirrors the procedural [[Client_Scripting_Functions|client functions]].


Classes can be instantiated by either calling the '''create''' method, when available, or calling the class. For example: ''Vehicle(...)'' is the same as ''Vehicle.create(...)''.
Classes can be created by either calling the '''create''' method, when applicable, or by calling the class. For example: ''Vehicle(...)'' is the same as ''Vehicle.create(...)''.
Here is a list of all the current classes, nested classes are subclasses of their respect parents:


__TOC__
* [[Vector3]]
 
* [[Matrix]]
==Vector3==
* [[Camera]]
{{Client_vector3_class}}
* [[Element]]
 
** [[Ped]]
==Matrix==
*** [[Player]]
{{Client_matrix_class}}
** [[Vehicle]]
 
** [[Object]]
==Element==
** [[Marker]]
{{Client_element_class}}
** [[Blip]]
 
** [[Pickup]]
===Entity===
** [[Colshape]]
====Ped====
** [[Projectile]]
<section name="Ped class" class="server" show="true">
** [[RadarArea]]
{{Client_ped_class}}
** [[Team]]
</section>
** [[Water]]
 
** [[Sound]]
=====Player=====
** [[Sound3D]]
<section name="Player class" class="server" show="true">
** [[Weapon]]
{{Client_player_class}}
** [[GUI Element]]
</section>
** [[Resource]]
 
** [[Timer]]
====Vehicle====
** [[File]]
<section name="Vehicle class" class="server" show="true">
** [[xmlNode]]
{{Client_vehicle_class}}
</section>
 
====Sound====
<section name="Sound class" class="server" show="true">
{{Client_sound_class}}
</section>
 
====Sound3D====
<section name="Sound3D class" class="server" show="true">
{{Client_sound3_class}}
</section>
 
====Weapon====
<section name="Weapon class" class="server" show="true">
{{Client_weapon_class}}
</section>
 
==Camera==
{{Client_camera_class}}

Revision as of 01:38, 3 November 2013

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This page lists all the client-side scripting classes that are being implemented in the 1.4 version of Multi Theft Auto. It mirrors the procedural client functions.

Classes can be created by either calling the create method, when applicable, or by calling the class. For example: Vehicle(...) is the same as Vehicle.create(...). Here is a list of all the current classes, nested classes are subclasses of their respect parents: