CreateEffect: Difference between revisions
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{{Note|Not all effects support rotation (e.g. the "fire" - effect doesn't).}} | {{Note|Not all effects support rotation (e.g. the "fire" - effect doesn't).}} | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">effect createEffect ( string name, float x, float y, float z [, float rX, float rY, float rZ, float drawDistance ] )</syntaxhighlight> | <syntaxhighlight lang="lua">effect createEffect ( string name, float x, float y, float z [, float rX, float rY, float rZ, float drawDistance = 0 ] )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
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*'''rZ:''' A floating point number representing the rotation about the Z axis in degrees. | *'''rZ:''' A floating point number representing the rotation about the Z axis in degrees. | ||
{{New items|3.06892|1.4 r6892| | {{New items|3.06892|1.4 r6892| | ||
*'''drawDistance:''' A floating point number | *'''drawDistance:''' A floating point number between 1 and 255 which represents the draw distance of the effect, or 0 to use the default draw distance. | ||
}} | }} | ||
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) | ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==Changelog== | |||
{{ChangelogHeader}} | |||
{{ChangelogItem|1.4.0-9.06892|Added drawDistance argument}} | |||
== See Also == | == See Also == | ||
{{Client_Effects_functions}} | {{Client_Effects_functions}} | ||
[[ru:CreateEffect]] | [[ru:CreateEffect]] |
Revision as of 23:02, 25 October 2014
Creates an effect on specified position.
Syntax
effect createEffect ( string name, float x, float y, float z [, float rX, float rY, float rZ, float drawDistance = 0 ] )
Required Arguments
- name: A string contains effect name.
- x: A floating point number representing the X coordinate on the map.
- y: A floating point number representing the Y coordinate on the map.
- z: A floating point number representing the Z coordinate on the map.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- rX: A floating point number representing the rotation about the X axis in degrees.
- rY: A floating point number representing the rotation about the Y axis in degrees.
- rZ: A floating point number representing the rotation about the Z axis in degrees.
Returns
Returns the effect element if creation was successful, false otherwise.
Example
addCommandHandler("effect", function(cmd, name) local x, y, z = getElementPosition(localPlayer) if createEffect(name, x, y, z) then outputChatBox("Effect created!") else outputChatBox("Bad effect name.") end end )
This example synchronize cam flash effect (without this only local player can see this).
addEventHandler("onClientPlayerWeaponFire", root, function(weapon) if weapon == 43 and source ~= localPlayer then local x, y, z = getPedWeaponMuzzlePosition(source) createEffect("camflash", x, y, z) end end )
Changelog
Version | Description |
---|
1.4.0-9.06892 | Added drawDistance argument |