CreateWeapon: Difference between revisions
Jump to navigation
Jump to search
Line 7: | Line 7: | ||
===Required Arguments=== | ===Required Arguments=== | ||
* '''theType:''' The weapon type such as M4 | * '''theType:''' The weapon type such as M4. | ||
* '''x:''' The x position to create the weapon. | * '''x:''' The x position to create the weapon. | ||
* '''y:''' The y position to create the weapon. | * '''y:''' The y position to create the weapon. |
Revision as of 02:56, 3 September 2012
Creates a custom weapon that can fire bullets not related to player held weapons.
Syntax
weapon createWeapon ( string theType, float x, float y, float z )
Required Arguments
- theType: The weapon type such as M4.
- x: The x position to create the weapon.
- y: The y position to create the weapon.
- z: The z position to create the weapon.
Returns
Returns a custom weapon element type and creates a simulated weapon at that position.
Requirements
This template will be deleted.