GetWeaponAmmo

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This function gets the total ammo a custom weapon has.

Syntax

int getWeaponAmmo ( weapon theWeapon )

OOP Syntax Help! I don't understand this!

Method: weapon:getAmmo(...)
Variable: .ammo
Counterpart: setWeaponAmmo

Required arguments

  • theWeapon: The weapon to get the ammo of.

Returns

Returns an integer containing how many ammo left has the weapon. Returns false if an error occured.

Example

This example gets the ammo of the custom weapon and outputs it to the chatbox.

function createCustomWeapon()
   local position = Vector3(getElementPosition(localPlayer)) -- get the localPlayer position
   local weapon = createWeapon ("m4",position.x,position.y,position.z) -- Create the weapon
     if weapon then -- If the weapon exist then
       setWeaponAmmo(weapon,5000) 
       local ammo = getWeaponAmmo(weapon)  
       outputChatBox("Total ammo: "..ammo) -- output to the chatbox
    end 
end 
addCommandHandler("weapon",createCustomWeapon)

Requirements

Minimum supported server n/a
Minimum supported client 1.3.0-9.04555
Note: Using this function requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04555" />

See also