CreateWeapon

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Revision as of 02:56, 3 September 2012 by Arezu (talk | contribs)
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Creates a custom weapon that can fire bullets not related to player held weapons. Note: All weapon types does not work.

Syntax

weapon createWeapon ( string theType, float x, float y, float z )

Required Arguments

  • theType: The weapon type such as M4.
  • x: The x position to create the weapon.
  • y: The y position to create the weapon.
  • z: The z position to create the weapon.

Returns

Returns a custom weapon element type and creates a simulated weapon at that position.

Requirements

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See Also