Element/Blip: Difference between revisions
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===Required Attributes=== | ===Required Attributes=== | ||
* '''posX''': A float representing the X position of the | * '''posX''': A float representing the X position of the blip. | ||
* '''posY''': A float representing the Y position of the | * '''posY''': A float representing the Y position of the blip. | ||
* '''posZ''': A float representing the Z position of the | * '''posZ''': A float representing the Z position of the blip. | ||
===Optional Attributes=== | ===Optional Attributes=== |
Revision as of 07:13, 2 April 2019
The blip class represents small icons or blips that can be shown on a player's radar.
The element type of this class is "blip". The list of blip icons are available on the Radar Blips page.
XML syntax
<blip posX="" posY="" posZ="" icon="" color="" dimension="" ordering=""/>
Required Attributes
- posX: A float representing the X position of the blip.
- posY: A float representing the Y position of the blip.
- posZ: A float representing the Z position of the blip.
Optional Attributes
- color: The color of the icon in HTML-style format (i.e. #RRGGBB). Defaults to blue if not specified.
- icon: The icon of the blip. Defaults to 0 if not specified.
- dimension: The dimension of the blip. Defaults to 0 if not specified.
- ordering: The Z-level ordering of the blip. Defaults to 0 if not specified.
Related scripting functions
Client
Shared
- createBlip
- createBlipAttachedTo
- getBlipColor
- getBlipIcon
- getBlipOrdering
- getBlipSize
- getBlipVisibleDistance
- setBlipColor
- setBlipIcon
- setBlipOrdering
- setBlipSize
- setBlipVisibleDistance