FxAddTankFire: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
[[Image:Fxtankfire.png|thumb|200px|Tank fire]] | |||
This function creates a tank firing particle effect. | This function creates a tank firing particle effect. | ||
Revision as of 18:19, 22 January 2010
This function creates a tank firing particle effect.
Syntax
bool fxAddTankFire ( float posX, float posY, float posZ, float dirX, float dirY, float dirZ )
Required Arguments
- posX, posY, posZ: the world coordinates where the effect originates.
- dirX, dirY, dirZ: a direction vector indicating where the tank fire is directed to.
Returns
Returns a true if the operation was successful, false otherwise.
Example
This page lacks an example
--add an example here