FxAddTankFire

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Revision as of 18:19, 22 January 2010 by Awwu (talk | contribs)
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Tank fire

This function creates a tank firing particle effect.

Syntax

bool fxAddTankFire ( float posX, float posY, float posZ, float dirX, float dirY, float dirZ )

Required Arguments

  • posX, posY, posZ: the world coordinates where the effect originates.
  • dirX, dirY, dirZ: a direction vector indicating where the tank fire is directed to.

Returns

Returns a true if the operation was successful, false otherwise.

Example

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See Also