FxAddWaterHydrant: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
[[Image:Fxwaterhydrant.png|thumb|200px|Water hydrant]] | |||
This function creates a water hydrant particle effect. | This function creates a water hydrant particle effect. | ||
Revision as of 18:19, 22 January 2010
This function creates a water hydrant particle effect.
Syntax
bool fxAddWaterHydrant ( float posX, float posY, float posZ )
Required Arguments
- posX: A float representing the x position of the hydrant
- posY: A float representing the y position of the hydrant
- posZ: A float representing the z position of the hydrant
Returns
Returns a true if the operation was successful, false otherwise.
Example
This page lacks an example
--add an example here