FxAddWaterSplash: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
__NOTOC__  
__NOTOC__  
{{Client function}}  
{{Client function}}
[[Image:Fxwatersplash.png|thumb|200px|Water splash]]
This function creates a water splash particle effect.
This function creates a water splash particle effect.



Revision as of 18:20, 22 January 2010

Water splash

This function creates a water splash particle effect.

Syntax

bool fxAddWaterSplash ( float posX, float posY, float posZ )

Required Arguments

  • posX: A float representing the x position of the splash
  • posY: A float representing the y position of the splash
  • posZ: A float representing the z position of the splash

Returns

Returns a true if the operation was successful, false otherwise.

Example

This page lacks an example

--add an example here

See Also