GetBanNick: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | {{Server function}} | ||
This function will return the nickname (nickname that the player had when he was banned) of the specified [[ban]] | This function will return the nickname (nickname that the player had when he was banned) of the specified [[ban]]. | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
string getBanNick ( ban theBan ) | string getBanNick ( ban theBan ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===Required Arguments=== | {{OOP||[[ban]]:getNick|nick|setBanNick}} | ||
===Required Arguments=== | |||
*'''theBan:''' The [[ban]] element which nickname you want to return. | *'''theBan:''' The [[ban]] element which nickname you want to return. | ||
Latest revision as of 15:22, 6 August 2016
This function will return the nickname (nickname that the player had when he was banned) of the specified ban.
Syntax
string getBanNick ( ban theBan )
OOP Syntax Help! I don't understand this!
- Method: ban:getNick(...)
- Variable: .nick
- Counterpart: setBanNick
Required Arguments
- theBan: The ban element which nickname you want to return.
Returns
Returns a string of the nickname if everything was successfull, false if invalid arguments are specified if there was no nickname specified for the ban element.
Example
function outputBan(ban) local banned = getBanNick(ban) -- Get the name of the player who was banned local banner = getBanAdmin(ban) -- Get the name of the admin who banned the player local reason = getBanReason(ban) -- Get the reason the player was banned outputChatBox("-----BAN-----",getRootElement(),255,0,0) if (banned) then outputChatBox("Player banned: "..banned,getRootElement(),255,0,0) -- Output the player name who was banned end if (banner) then outputChatBox("Banner: "..banner,getRootElement(),255,0,0) -- Output the admin name who performed the ban end if (reason) then outputChatBox("Reason: "..reason,getRootElement(),255,0,0) -- outputt the reason the player was banned end end addEventHandler("onBan",getRootElement(),outputBan) -- When a player is banned trigger the outputBan function
See Also
- addBan
- banPlayer
- getBanAdmin
- getBanIP
- getBanNick
- getBanReason
- getBanSerial
- getBanTime
- getBanUsername
- getBans
- getUnbanTime
- isBan
- kickPlayer
- setBanAdmin
- setBanNick
- setBanReason
- setUnbanTime
- reloadBans
- removeBan