GetCameraFieldOfView: Difference between revisions
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===Required Arguments=== | ===Required Arguments=== | ||
*'''cameraMode:''' the camera mode to get the field of view of | *'''cameraMode:''' the camera mode to get the field of view of | ||
** "player": whilst walking/running | ** "player": whilst walking/running | ||
** "vehicle": whilst in vehicle | ** "vehicle": whilst in vehicle | ||
** "vehicle_max": the max the field of view can go to when the vehicle is moving at a high speed (must be higher than "vehicle") | ** "vehicle_max": the max the field of view can go to when the vehicle is moving at a high speed (must be higher than "vehicle") | ||
===Returns=== | ===Returns=== |
Latest revision as of 19:41, 14 January 2022
This function returns the field of view of the dynamic camera as set by setCameraFieldOfView.
Syntax
float getCameraFieldOfView ( string cameraMode )
OOP Syntax Help! I don't understand this!
- Method: Camera.getFieldOfView(...)
- Variable: .fov
- Counterpart: setCameraFieldOfView
Required Arguments
- cameraMode: the camera mode to get the field of view of
- "player": whilst walking/running
- "vehicle": whilst in vehicle
- "vehicle_max": the max the field of view can go to when the vehicle is moving at a high speed (must be higher than "vehicle")
Returns
Returns one float - the field of view angle
Example
In this example, the field of view is output to the chat whenever the /getfov command is written
function getCamFOV() outputChatBox("The camera field of view for 'player walking/running' is: " .. getCameraFieldOfView("player")) end addCommandHandler("getfov", getCamFOV)