GetFPSLimit

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Revision as of 22:03, 22 May 2023 by Srslyyyy (talk | contribs) (Update example and fps range.)
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This function retrieves the maximum FPS (Frames per second) that players on the server can run their game at.

[[{{{image}}}|link=|]] Note:
  • Starting from version [r21313] and above fpsLimit range is 25-32767. In older MTA releases it was 25-100.

Syntax

int getFPSLimit ()         

Returns

Returns an integer between 25 and 32767 (refer to the note above) of the maximum FPS that players can run their game at.

Example

This example displays a message in the chatbox showing the current FPS limit.

function checkFPSLimit()
	local fpsLimit = getFPSLimit()

	outputChatBox("The FPS limit is: "..fpsLimit)
end
addCommandHandler("checkfpslimit", checkFPSLimit) -- Add command "checkfpslimit" which calls the function checkFPSLimit

See Also