GetResourceLoadFailureReason: Difference between revisions

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__NOTOC__  
{{Server function}}
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
__NOTOC__
This fake function is for use with blah & blah and does blahblahblabhalbhl
This function retrieves the reason why a resource failed to start.


==Syntax==  
==Syntax==  
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
string getResourceLoadFailureReason ( resource )
string getResourceLoadFailureReason ( resource theResource )
</syntaxhighlight>  
</syntaxhighlight>  
{{OOP||[[resource]]:getLoadFailureReason|loadFailureReason}}


===Required Arguments===  
===Required Arguments===  
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->
*'''theResource:''' The resource you wish to check.
*'''argumentName:''' description
 
<!-- Only include this section below if there are optional arguments -->
===Optional Arguments===
{{OptionalArg}}
*'''argumentName2:''' description
*'''argumentName3:''' description


===Returns===
===Returns===
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
If the resource failed to load, returns a string with the failure reason in it. If it loaded successfully, returns an empty string. Returns ''false'' if the resource doesn't exist.
Returns ''true'' if blah, ''false'' otherwise. <br \>
false on fail


==Example==  
==Example==  
<!-- Explain what the example is in a single sentance -->
<section name="Server" class="server" show="true">
This example does...
This example checks if there's a resource that failed to load, then outputs "Resource: 'resourceName' failed to load because 'reason'." .
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--This line does...
for _,v in ipairs(getResources())do --loop through all the resources
blabhalbalhb --abababa
if getResourceState(v)=="failed to load" then --check if it failed to load
--This line does this...
outputChatBox("Resource: "..getResourceName(v).." failed to load because: "..getResourceLoadFailureReason(v)..".") --output why it didn't load
mooo
end
end
</syntaxhighlight>
</syntaxhighlight>
</section>


==See Also==
==See Also==
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
{{Resource_functions|server}}
{{FunctionArea_functions}}
[[Category:Incomplete]] -- leave this unless you complete the function

Latest revision as of 22:47, 6 September 2024

This function retrieves the reason why a resource failed to start.

Syntax

string getResourceLoadFailureReason ( resource theResource )

OOP Syntax Help! I don't understand this!

Method: resource:getLoadFailureReason(...)
Variable: .loadFailureReason


Required Arguments

  • theResource: The resource you wish to check.

Returns

If the resource failed to load, returns a string with the failure reason in it. If it loaded successfully, returns an empty string. Returns false if the resource doesn't exist.

Example

Click to collapse [-]
Server

This example checks if there's a resource that failed to load, then outputs "Resource: 'resourceName' failed to load because 'reason'." .

for _,v in ipairs(getResources())do --loop through all the resources
	if getResourceState(v)=="failed to load" then --check if it failed to load
		outputChatBox("Resource: "..getResourceName(v).." failed to load because: "..getResourceLoadFailureReason(v)..".") --output why it didn't load
	end
end

See Also