GetWeaponAmmo: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">int getWeaponAmmo ( weapon theWeapon )</syntaxhighlight> | <syntaxhighlight lang="lua">int getWeaponAmmo ( weapon theWeapon )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
* theWeapon: The weapon to get the ammo of. | * theWeapon: The weapon to get the ammo of. |
Revision as of 14:53, 4 December 2013
Get the amount of ammo a custom weapon has.
Syntax
int getWeaponAmmo ( weapon theWeapon )
Required Arguments
- theWeapon: The weapon to get the ammo of.
Returns
Returns an integer of the amount of ammo the weapon has, false otherwise.
Requirements
This template will be deleted.
See Also
- createWeapon
- fireWeapon
- getWeaponAmmo
- getWeaponClipAmmo
- getWeaponFiringRate
- getWeaponFlags
- getWeaponOwner
- getWeaponProperty
- getWeaponState
- getWeaponTarget
- resetWeaponFiringRate
- setWeaponAmmo
- setWeaponClipAmmo
- setWeaponFiringRate
- setWeaponFlags
- setWeaponProperty
- setWeaponState
- setWeaponTarget