GetWeaponFiringRate

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Revision as of 22:45, 10 September 2012 by Ccw (talk | contribs)
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Gets the firing rate to be used when you set the custom weapon to the firing state.

Syntax

int getWeaponFiringRate ( weapon theWeapon )

Required Arguments

  • theWeapon: The weapon to modify the firing rate of.

Returns

Returns an integer with the firing rate of the custom weapon, false otherwise.

Requirements

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See Also