GetWeaponOwner: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">player getWeaponOwner ( theWeapon )</syntaxhighlight> | <syntaxhighlight lang="lua">player getWeaponOwner ( weapon theWeapon )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== |
Revision as of 15:00, 9 September 2013
Get the owner of the custom weapon (used for lag compensation.)
Syntax
player getWeaponOwner ( weapon theWeapon )
Required Arguments
- theWeapon: The weapon to get the owner of.
Returns
Returns the player element of the custom weapon owner, false otherwise.
Requirements
This template will be deleted.
See Also
- createWeapon
- fireWeapon
- getWeaponAmmo
- getWeaponClipAmmo
- getWeaponFiringRate
- getWeaponFlags
- getWeaponOwner
- getWeaponProperty
- getWeaponState
- getWeaponTarget
- resetWeaponFiringRate
- setWeaponAmmo
- setWeaponClipAmmo
- setWeaponFiringRate
- setWeaponFlags
- setWeaponProperty
- setWeaponState
- setWeaponTarget