HU/getSoundLevelData: Difference between revisions

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(Created page with "__NOTOC__ {{Client function hu}} This function gets the left/right level from a sound element. {{New feature/item|3.0132|1.3.2|| If the element is a player, this func...")
 
(Remove obsolete Requirements section)
 
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This function gets the left/right level from a [[sound]] [[element]].
This function gets the left/right level from a [[sound]] [[element]].
{{New feature/item|3.0132|1.3.2||
{{New feature/item|3.0132|1.3.2||
If the element is a player, this function will use the players voice.
Ha az elem egy játékos, akkor ez a funkció a játékos hangját fogja használni.
}}
}}
==Syntax==  
==Szintaxis==  
<syntaxhighlight lang="lua">int, int getSoundLevelData ( element theSound )</syntaxhighlight>  
<syntaxhighlight lang="lua">int, int getSoundLevelData ( element theSound )</syntaxhighlight>  
{{OOP||[[sound]]:getLevelData}}
{{OOP||[[sound]]:getLevelData}}
===Required Arguments===  
===Kötelező Argumentumok===  
*'''theSound:''' the [[sound]] [[element]] which level data you want to return.
*'''theSound:''' the [[sound]] [[element]] which level data you want to return.


===Returns===
===RVisszaadott érték===
Returns a two ''integers'' in range from 0 to 32767.
Visszaad két egész számot 0 és 32767 között.


==Example==
==Példa==
<section name="Client" class="client" show="true">
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
Line 31: Line 31:
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>
==Requirements==
{{Requirements|n/a|1.3.0-9.04162|}}


==Changelog==
==Changelog==
Line 39: Line 36:
{{ChangelogItem|1.3.2|Added player element to use a players voice}}
{{ChangelogItem|1.3.2|Added player element to use a players voice}}


==See Also==
==Lásd még==
{{Client_audio_functions}}
{{Client_audio_functions hu}}


[[en:getSoundLevelData]]
[[en:getSoundLevelData]]
[[ar:getSoundLevelData]]
[[ar:getSoundLevelData]]
[[pt-br:getSoundLevelData]]
==Fordította==
'''2018.07.11.''' <font size="3">'''''[https://wiki.multitheftauto.com/wiki/User:Surge Surge]'''''</font>

Latest revision as of 17:14, 7 November 2024

This function gets the left/right level from a sound element. Ha az elem egy játékos, akkor ez a funkció a játékos hangját fogja használni.

Szintaxis

int, int getSoundLevelData ( element theSound )

OOP Syntax Help! I don't understand this!

Method: sound:getLevelData(...)


Kötelező Argumentumok

  • theSound: the sound element which level data you want to return.

RVisszaadott érték

Visszaad két egész számot 0 és 32767 között.

Példa

Click to collapse [-]
Client
soundHandler = playSound ( "sound.wav" )

function onSoundPlayRender ( )
    if ( soundHandler ) then
        local leftData, rightData = getSoundLevelData ( soundHandler )
	if ( leftData ) then
            dxDrawRectangle ( 0, 0, 64, leftData / 32767 * 256, tocolor ( 255, 0, 0 ) )
            dxDrawRectangle ( 64, 0, 64, rightData / 32767 * 256, tocolor ( 0, 0, 255 ) )
        end
    end
end
addEventHandler ( "onClientRender", getRootElement(), onSoundPlayRender )

Changelog

Version Description
1.3.2 Added player element to use a players voice

Lásd még

Fordította

2018.07.11. Surge