HU/getSoundMinDistance: Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ {{Client function hu}} Gets a custom sound Minimum distance at which the sound stops getting louder. ==Syntax== <syntaxhighlight lang="lua">int getSoundMinDis...") |
No edit summary |
||
Line 10: | Line 10: | ||
===Returns=== | ===Returns=== | ||
Visszaadja a legkisebb távolságot egész számban, ''hamis'' értéket kapunk, ha érvénytelen argumentumokat adtunk meg. | |||
==Example== | ==Example== |
Revision as of 08:38, 19 July 2018
Gets a custom sound Minimum distance at which the sound stops getting louder.
Syntax
int getSoundMinDistance ( element sound )
OOP Syntax Help! I don't understand this!
- Method: sound:getMinDistance(...)
- Variable: .minDistance
- Counterpart: setSoundMinDistance
Required Arguments
- sound: a sound element.
Returns
Visszaadja a legkisebb távolságot egész számban, hamis értéket kapunk, ha érvénytelen argumentumokat adtunk meg.
Example
Click to collapse [-]
Clientlocal sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true) function distanceFunc() outputChatBox("Minimum distance: "..getSoundMinDistance(sound)) end addCommandHandler("getdistance", distanceFunc)
See Also
- HU/getRadioChannel
- HU/getRadioChannelName
- HU/getSFXStatus
- HU/getSoundBPM
- HU/getSoundEffects
- HU/getSoundFFTData
- HU/getSoundLength
- HU/getSoundLevelData
- HU/getSoundMaxDistance
- HU/getSoundMetaTags
- HU/getSoundMinDistance
- HU/getSoundPan
- HU/getSoundPosition
- HU/getSoundProperties
- HU/getSoundSpeed
- HU/getSoundVolume
- HU/getSoundWaveData
- HU/isSoundPanningEnabled
- HU/isSoundPaused
- HU/playSFX
- HU/playSFX3D
- HU/playSound
- HU/playSound3D
- HU/playSoundFrontEnd
- HU/setRadioChannel
- HU/setSoundEffectEnabled
- HU/setSoundMaxDistance
- HU/setSoundMinDistance
- HU/setSoundPan
- HU/setSoundPanningEnabled
- HU/setSoundPaused
- HU/setSoundPosition
- HU/setSoundProperties
- HU/setSoundSpeed
- HU/setSoundVolume
- HU/stopSound
Fordította
Surge