IsObjectMoving: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
__NOTOC__  
__NOTOC__  
{{Client function}}
{{Client function}}
{{Added feature/item|3.0159|1.5.9|1.5.8|20811|This function checks if an [[object]] is moving.}}
{{Added feature/item|3.0160|1.5.9|1.5.8|20811|This function checks if an [[object]] is moving.}}


==Syntax==  
==Syntax==  

Revision as of 12:37, 23 September 2021

20811

Syntax

bool isObjectMoving ( object theObject )

OOP Syntax Help! I don't understand this!

Method: object:isMoving(...)
Variable: .moving


Required Arguments

Returns

  • Returns true if the object is moving, false otherwise.

Example

This example creates an object when the resource starts and checks if the object is moving:

addEventHandler ("onClientResourceStart", resourceRoot,
    function ()
        local x, y, z = getElementPosition (localPlayer)
        object = createObject (1239, x, y, z)

        moveObject (object, 5000, x, y, z + 5)
    end
)

addCommandHandler ("getmoving",
    function (commandName)
        outputChatBox ("Is object "..(isObjectMoving(object) and "moving" or "not moving"))
    end
)

Requirements

This template will be deleted.

See Also