IsObjectMoving: Difference between revisions
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(moved IsObjectMoving to IsElementMoving: This "useful" function is not only useful for objects but also for elements like players/vehicles (Also fixed a bug check out talk page)) |
Fernando187 (talk | contribs) (Remove obsolete Requirements section) |
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(8 intermediate revisions by 6 users not shown) | |||
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__NOTOC__ | |||
{{Shared function}} | |||
{{Added feature/item|1.5.9|1.5.8|20811|This function checks if an [[object]] is moving.}} {{New feature/item|3.0161|1.6.0|22430|This function is now also available on the server side.}} | |||
==Syntax== | |||
<syntaxhighlight lang="lua">bool isObjectMoving ( object theObject )</syntaxhighlight> | |||
{{OOP||[[object]]:isMoving|moving}} | |||
===Required Arguments=== | |||
*'''theObject:''' The [[object]] [[element]]. | |||
===Returns=== | |||
* Returns ''true'' if the [[object]] is moving, ''false'' otherwise. | |||
==Example== | |||
This example creates an object when the resource starts and checks if the object is moving: | |||
<syntaxhighlight lang="lua"> | |||
addEventHandler ("onClientResourceStart", resourceRoot, | |||
function () | |||
local x, y, z = getElementPosition (localPlayer) | |||
object = createObject (1239, x, y, z) | |||
moveObject (object, 5000, x, y, z + 5) | |||
end | |||
) | |||
addCommandHandler ("getmoving", | |||
function (commandName) | |||
outputChatBox ("Is object "..(isObjectMoving(object) and "moving" or "not moving")) | |||
end | |||
) | |||
</syntaxhighlight> | |||
==See Also== | |||
{{Client_object_functions}} |
Latest revision as of 17:08, 7 November 2024
This function checks if an object is moving.
Syntax
bool isObjectMoving ( object theObject )
OOP Syntax Help! I don't understand this!
- Method: object:isMoving(...)
- Variable: .moving
Required Arguments
Returns
- Returns true if the object is moving, false otherwise.
Example
This example creates an object when the resource starts and checks if the object is moving:
addEventHandler ("onClientResourceStart", resourceRoot, function () local x, y, z = getElementPosition (localPlayer) object = createObject (1239, x, y, z) moveObject (object, 5000, x, y, z + 5) end ) addCommandHandler ("getmoving", function (commandName) outputChatBox ("Is object "..(isObjectMoving(object) and "moving" or "not moving")) end )
See Also
- createObject
- getObjectScale
- moveObject
- setObjectScale
- stopObject
- getObjectMass
- getObjectProperty
- setObjectMass
- setObjectProperty