IsObjectMoving: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
{{New feature/item|3. | {{New feature/item|3.0159|1.5.8|20811|This function checks if an object is moving.}} | ||
==Syntax== | ==Syntax== | ||
Revision as of 11:24, 11 April 2021
This function checks if an object is moving.
Syntax
bool isObjectMoving ( object theObject )
Required Arguments
- theObject: The object
Returns
- true if the object is moving.
- false if the object is not moving.
Example
This example creates an object when the resource starts and checks if the object is moving.
addEventHandler("onClientResourceStart", resourceRoot,
function()
local x, y, z = getElementPosition(localPlayer)
object = createObject(1239, x, y, z)
moveObject(object, 5000, x, y, z + 5)
end
)
addCommandHandler("getmoving",
function(cmd)
outputChatBox("Is object "..(isObjectMoving(object) and "moving" or "not moving"))
end
)
Requirements
This template will be deleted.
See Also
- createObject
- getObjectScale
- moveObject
- setObjectScale
- stopObject
- getObjectMass
- getObjectProperty
- setObjectMass
- setObjectProperty