KickPlayer: Difference between revisions
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(Undo revision 37282 by Soner Sayakci (talk)) |
(→Syntax: OOP syntax added) |
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bool kickPlayer ( player kickedPlayer, [ string reason = "" ] ) | bool kickPlayer ( player kickedPlayer, [ string reason = "" ] ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[player]]:kick||}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
*'''kickedPlayer:''' The player that will be kicked from the server | *'''kickedPlayer:''' The player that will be kicked from the server |
Revision as of 04:01, 15 July 2014
This function will kick the specified player from the server.
Syntax
bool kickPlayer ( player kickedPlayer, [ player responsiblePlayer, string reason = "" ] )
or
bool kickPlayer ( player kickedPlayer, [ string reason = "" ] )
OOP Syntax Help! I don't understand this!
- Method: player:kick(...)
Required Arguments
- kickedPlayer: The player that will be kicked from the server
Optional Arguments
- responsiblePlayer: The player that is responsible for the event. Note: If left out as in the second syntax, responsible player for the kick will be "Console" (Maximum 30 characters if using a string).
- reason: The reason for the kick. (Maximum 64 characters)
Returns
Returns true if the player was kicked succesfully, false if invalid arguments are specified.
Example
This example lets a player kick anyone who has a lower level.
function kickPlayerHandler ( sourcePlayer, commandname, kickedname, reason ) -- Get player element from the name local kicked = getPlayerFromName ( kickedname ) -- If the client who sent the command has a higher level if ( hasObjectPermissionTo ( sourcePlayer, "function.kickPlayer" ) ) then -- Kick the player kickPlayer ( kicked, sourcePlayer, reason ) end end -- Add the "kick" command handler addCommandHandler ( "kick", kickPlayerHandler )