KickPlayer: Difference between revisions
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This example lets a player kick anyone who has a lower level. | This example lets a player kick anyone who has a lower level. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function kickPlayerHandler ( sourcePlayer, commandname, kickedname, | function kickPlayerHandler ( sourcePlayer, commandname, kickedname, ... ) | ||
-- Get player element from the name | -- Get player element from the name | ||
local kicked = getPlayerFromName ( kickedname ) | local kicked = getPlayerFromName ( kickedname ) | ||
-- If the client who sent the command has a higher level | -- If the client who sent the command has a higher level | ||
local reason = table.concat({...}, " ") | |||
if ( hasObjectPermissionTo ( sourcePlayer, "function.kickPlayer" ) ) then | if ( hasObjectPermissionTo ( sourcePlayer, "function.kickPlayer" ) ) then | ||
-- Kick the player | -- Kick the player |
Revision as of 13:34, 16 May 2017
This function will kick the specified player from the server.
Syntax
bool kickPlayer ( player kickedPlayer, [ player responsiblePlayer, string reason = "" ] )
or
bool kickPlayer ( player kickedPlayer, [ string reason = "" ] )
OOP Syntax Help! I don't understand this!
- Method: player:kick(...)
Required Arguments
- kickedPlayer: The player that will be kicked from the server
Optional Arguments
- responsiblePlayer: The player that is responsible for the event. Note: If left out as in the second syntax, responsible player for the kick will be "Console" (Maximum 30 characters if using a string).
- reason: The reason for the kick. (Maximum 64 characters)
Returns
Returns true if the player was kicked succesfully, false if invalid arguments are specified.
Example
This example lets a player kick anyone who has a lower level.
function kickPlayerHandler ( sourcePlayer, commandname, kickedname, ... ) -- Get player element from the name local kicked = getPlayerFromName ( kickedname ) -- If the client who sent the command has a higher level local reason = table.concat({...}, " ") if ( hasObjectPermissionTo ( sourcePlayer, "function.kickPlayer" ) ) then -- Kick the player kickPlayer ( kicked, sourcePlayer, reason ) end end -- Add the "kick" command handler addCommandHandler ( "kick", kickPlayerHandler )