KickPlayer: Difference between revisions

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[[Category:Incomplete]]
__NOTOC__  
__NOTOC__  
This function will kick the specified player from the server.
This function will kick the specified player from the server.
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===Required Arguments===  
===Required Arguments===  
*'''kickPlayer:''' The player that will be kicked from the server
*'''kickedPlayer:''' The player that will be kicked from the server


===Optional Arguments===  
===Optional Arguments===  
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==Example==  
==Example==  
This example does...
This example lets a player kick anyone who has a lower level.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--This line does...
--Add the "kick" command handler
blabhalbalhb --abababa
addCommandHandler ( "kick", "kickPlayer" )
--This line does this...
function kickPlayer ( player, commandname, kickedname, reason )
mooo
--Get player element from the name
local kicked = getPlayerFromNick ( kickedname )
--If the client who sent the command has a higher level
if getClientLevel ( player ) > getClientLevel ( kicked ) then
--Kick the player
kickPlayer ( kicked, source, reason )
end
end
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{FunctionArea_Functions}}
{{Admin_functions}}

Revision as of 16:58, 11 January 2007

This function will kick the specified player from the server.

Syntax

bool kickPlayer ( player kickedPlayer , [ player responsiblePlayer , string reason ] )         

Required Arguments

  • kickedPlayer: The player that will be kicked from the server

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • responsiblePlayer: The player that is responsible the event
  • reason: The reason the player will be kicked from the server

Returns

Returns true if the player was kicked succesfully, false if invalid arguments are specified.

Example

This example lets a player kick anyone who has a lower level.

--Add the "kick" command handler
addCommandHandler ( "kick", "kickPlayer" )
function kickPlayer ( player, commandname, kickedname, reason )
	--Get player element from the name
	local kicked = getPlayerFromNick ( kickedname )
	--If the client who sent the command has a higher level
	if getClientLevel ( player ) > getClientLevel ( kicked ) then
		--Kick the player
		kickPlayer ( kicked, source, reason )
	end
end

See Also