OnClientConsole: Difference between revisions
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(Added example.) |
m (ouputChatBox had a player arg (only required server-side).) |
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Line 14: | Line 14: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function consoleCheck(text) | function consoleCheck(text) | ||
outputChatBox("You entered into the console: "..text | outputChatBox("You entered into the console: "..text,255,255,0) | ||
end | end | ||
addEventHandler("onClientConsole",getLocalPlayer(),consoleCheck) | addEventHandler("onClientConsole",getLocalPlayer(),consoleCheck) |
Revision as of 03:15, 31 May 2010
This event is triggered when the local player enters text in the console. Note that, if you want to add custom console commands, it is easier to the addCommandHandler function.
Parameters
string text
- text: the text line that was entered.
Example
This example outputs any text you input into the console.
function consoleCheck(text) outputChatBox("You entered into the console: "..text,255,255,0) end addEventHandler("onClientConsole",getLocalPlayer(),consoleCheck)
See Also
Other client events
- onClientChatMessage
- onClientConsole
- onClientDebugMessage
- onClientExplosion
- onClientFileDownloadComplete
- onClientHUDRender
- onClientMinimize
- onClientMTAFocusChange
- onClientPedsProcessed
- onClientPlayerNetworkStatus
- onClientPreRender
- onClientRender
- onClientRestore
- onClientTransferBoxProgressChange
- onClientTransferBoxVisibilityChange
- onClientWorldSound
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled