OnClientExplosion: Difference between revisions

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==See Also==
==See Also==
{{Event_functions}}
===Other client events===
{{Client_other_events}}
===Client event functions===
{{Client_event_functions}}

Revision as of 13:03, 12 January 2008

This is a new feature in DP2.

This event is triggered every time an explosion is created on the current clients scene (inside the streamer)

Parameters

float x, float y, float z, int type
  • x: the X Coordinate of where the explosion was created
  • y: the Y Coordinate of where the explosion was created
  • z: the z Coordinate of where the explosion was created
  • type: the type of explosion created, Values are:
    • 0: Grenade
    • 1: Molotov
    • 2: Rocket
    • 3: Rocket Weak
    • 4: Car
    • 5: Car Quick
    • 6: Boat
    • 7: Heli
    • 8: Mine
    • 9: Object
    • 10: Tank Grenade
    • 11: Small
    • 12: Tiny


Source

The source of this event is the explosions creator element (object/vehicle)

Example

There is no example, if you wish to add one feel free.

See Also

Other client events


Client event functions