OnClientHUDRender: Difference between revisions
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(Created page with "__NOTOC__ {{Client event}} This event is triggered before GTA renders the HUD. This is particularly useful if you want to use dxUpdateScreenSource to capture the screen onto...") |
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Revision as of 10:28, 1 August 2011
This event is triggered before GTA renders the HUD. This is particularly useful if you want to use dxUpdateScreenSource to capture the screen onto a texture without capturing the HUD, or to alter HUD textures using shaders before they are drawn onto the screen.
Parameters
None
Source
The source of this event is the client's root element.
Example
-- TODO
See Also
Other client events
- onClientChatMessage
- onClientConsole
- onClientDebugMessage
- onClientExplosion
- onClientFileDownloadComplete
- onClientHUDRender
- onClientMinimize
- onClientMTAFocusChange
- onClientPedsProcessed
- onClientPlayerNetworkStatus
- onClientPreRender
- onClientRender
- onClientRestore
- onClientTransferBoxProgressChange
- onClientTransferBoxVisibilityChange
- onClientWorldSound
Client event functions
Shared