OnClientPedWasted: Difference between revisions
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*'''killer''': A [[player]] [[element]] representing the killer. | *'''killer''': A [[player]] [[element]] representing the killer. | ||
*'''weapon''': An integer representing the weapon | *'''weapon''': An integer representing the [[Weapons|killer weapon]] or the [[Death Reasons|death reason]]. | ||
*'''bodypart''': An integer representing the bodypart the player was damaged | *'''bodypart''': An integer representing the bodypart the player was damaged. | ||
{{BodyParts}} | {{BodyParts}} | ||
Revision as of 16:01, 23 January 2011
This event is triggered whenever a ped dies.
Parameters
element killer, int weapon, int bodypart
- killer: A player element representing the killer.
- weapon: An integer representing the killer weapon or the death reason.
- bodypart: An integer representing the bodypart the player was damaged.
- 3: Torso
- 4: Ass
- 5: Left Arm
- 6: Right Arm
- 7: Left Leg
- 8: Right Leg
- 9: Head
Source
The source of this event is the ped that died.
Example
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled