OnClientPedsProcessed: Difference between revisions

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(Created page with "__NOTOC__ {{Client event}} {{New feature/item|3.0160|1.5.8|20704|This event is triggered after GTA updates bone transformations for all peds. This event can be used for updat...")
 
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{{Client event}}  
{{Client event}}  
{{New feature/item|3.0160|1.5.8|20704|This event is triggered after GTA updates bone transformations for all peds. This event can be used for updating bones.}}
{{New feature/item|3.0160|1.5.8|20704|This event is triggered after GTA updates bone transformations for all peds. This event can be used for updating bones.}}
==Parameters==
''None''


==Source==
==Source==

Revision as of 22:56, 27 November 2020

This event is triggered after GTA updates bone transformations for all peds. This event can be used for updating bones.

Parameters

None

Source

The source of this event is the client's root element.

Example

TODO

Warning

This event will trigger whatever function it is attached to with every frame. Depending on the server's maximum FPS and what your computer might handle - you might end up triggering the function 30-60 times per second.

As a result, this event may cause severe lag and/or even crashes if not used cautiously.

See Also

Game Processing Order

Other client events


Client event functions

Shared