OnClientPedsProcessed: Difference between revisions

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__NOTOC__
__NOTOC__
{{Client event}}  
{{Client event}}  
{{Added feature/item|3.0160|1.5.9|1.5.8|20704|This event is triggered after GTA updates bone transformations for all peds. This event can be used for updating bones.}}
{{Added feature/item|1.5.9|1.5.8|20704|This event is triggered after GTA updates bone transformations for all peds. This event can be used for updating bones.}}


==Parameters==
==Parameters==

Revision as of 20:59, 23 September 2021

This event is triggered after GTA updates bone transformations for all peds. This event can be used for updating bones.

Parameters

None.

Source

The source of this event is the client's root element.

Example

Accessories-text-editor.png Script Example Missing Event OnClientPedsProcessed needs a script example, help out by writing one.

Before submitting check out Editing Guidelines Script Examples.


Requirements

This template will be deleted.

Warning

This event will trigger whatever function it is attached to with every frame. Depending on the server's maximum FPS and what your computer might handle - you might end up triggering the function 30-60 times per second.

As a result, this event may cause severe lag and/or even crashes if not used cautiously.

See Also

Game Processing Order

Other client events


Client event functions