OnClientRestore: Difference between revisions

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[[Category:Incomplete Event]]
{{Client event}}
{{Client event}}
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     end
     end
end
end
addEventHandler("onClientRestore",getLocalPlayer(),handleRestore)
addEventHandler("onClientRestore",root,handleRestore)
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Latest revision as of 17:23, 11 November 2014

This event is triggered when the local player restores the game screen from a previously minimized state.

Parameters

bool didClearRenderTargets
  • didClearRenderTargets: A bool specifying whether all render targets have been cleared as part of the restore process. Generally, restoring in full screen mode will clear render targets.

Example

This example shows how to cope with life's little upsets

function handleRestore( didClearRenderTargets )
    if didClearRenderTargets then
        -- Do any work here to restore render target contents as required
    end
end
addEventHandler("onClientRestore",root,handleRestore)

See Also

Other client events


Client event functions