OnPedVehicleEnter: Difference between revisions
Jump to navigation
Jump to search
Line 20: | Line 20: | ||
Sending a message to every player when ped has entered to a vehicle | Sending a message to every player when ped has entered to a vehicle | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function sendMessage() | function sendMessage(theVehicle, seat) | ||
local vehicleName = getVehicleName(theVehicle) -- Get name of the vehicle | |||
outputChatBox("Ped has entered to | if seat==0 then -- if the ped is a driver | ||
outputChatBox("Ped is now a driver of "..vehicleName, root) | |||
else -- if not | |||
outputChatBox("Ped has entered to "..vehicleName, root) | |||
end | end | ||
end | end |
Revision as of 10:58, 29 January 2021
This event is triggered when a ped enters a vehicle.
Parameters
vehicle theVehicle, int seat, ped jacked
- theVehicle: a vehicle element representing the vehicle that was entered.
- seat: an int representing the seat in which the ped is entering.
- jacked: a player or ped element representing who has been jacked.
Source
The source of this event is the ped that entered the vehicle.
Example
Script Example Missing Event OnPedVehicleEnter needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
Click to collapse [-]
ServerSending a message to every player when ped has entered to a vehicle
function sendMessage(theVehicle, seat) local vehicleName = getVehicleName(theVehicle) -- Get name of the vehicle if seat==0 then -- if the ped is a driver outputChatBox("Ped is now a driver of "..vehicleName, root) else -- if not outputChatBox("Ped has entered to "..vehicleName, root) end end addEventHandler("onPedVehicleEnter", root, sendMessage)
See Also
Ped events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled