OnPedVehicleEnter: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server event}} | {{Server event}} | ||
{{New feature/item|3. | {{New feature/item|3.0159|1.5.8|20740|This event is triggered when a ped enters a vehicle.}} | ||
==Parameters== | ==Parameters== |
Revision as of 11:26, 11 April 2021
This event is triggered when a ped enters a vehicle.
Parameters
vehicle theVehicle, int seat, ped jacked
- theVehicle: a vehicle element representing the vehicle that was entered.
- seat: an int representing the seat in which the ped is entering.
- jacked: a player or ped element representing who has been jacked.
Source
The source of this event is the ped that entered the vehicle.
Click to collapse [-]
Example 1Sending a message to every player when ped has entered to a vehicle
function sendMessage(theVehicle, seat) local vehicleName = getVehicleName(theVehicle) -- Get name of the vehicle if seat==0 then -- if the ped is a driver outputChatBox("Ped is now a driver of "..vehicleName, root) else -- if not outputChatBox("Ped has entered to "..vehicleName, root) end end addEventHandler("onPedVehicleEnter", root, sendMessage)
See Also
Ped events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled