OnPlayerResourceStart: Difference between revisions
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Revision as of 15:23, 20 September 2021
20809
Parameters
resource loadedResource
- loadedResource: The resource that was loaded on the client
Source
The source of this event is the player who loaded the resource.
Example
This example shows how you can trigger a custom event clientside defined in the same resource as soon as the player is ready (resource loaded on client).
addEventHandler("onPlayerResourceStart", root, function(loadedResource) outputChatBox(getResourceName(loadedResource) .. " started for " .. getPlayerName(source)) -- Trigger a custom clientside event defined in this resource if (getResourceRootElement(loadedResource) == resourceRoot) then triggerClientEvent(source, "onClientCustomEvent", source) end end)
Requirements
Minimum server version | 1.5.8-9.20957 |
---|---|
Minimum client version | n/a |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.5.8-9.20957" />
See Also
Resource events
Event functions
Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled