GetCameraViewMode
(Redirected from PL/getCameraViewMode)
This function allows you to get the active camera view modes. This indicates at what distance the camera will follow the player or vehicle.
Syntax
int, int getCameraViewMode ( )
OOP Syntax Help! I don't understand this!
- Method: Camera.getCameraViewMode(...)
- Variable: .viewMode
- Counterpart: setCameraViewMode
Returns
Returns two ints indicating the current vehicle and ped camera view mode respectively. Their meanings can be seen below.
Vehicle Modes:
- 0: Bumper
- 1: Close external
- 2: Middle external
- 3: Far external
- 4: Low external
- 5: Cinematic
Ped Modes:
- 1: Close
- 2: Middle
- 3: Far
Example
This example tells the player their current camera view when they change it
function onPlayerSpawn(theSpawnpoint)
currentCam("fire") -- start a repeating check
end
addEventHandler("onClientPlayerSpawn", root, onPlayerSpawn)
function currentCam(key)
if (getControlState(key)) then
local vehicleMode, pedMode = getCameraViewMode()
outputChatBox("Your current cam view is: " .. vehicleMode .. ".")
end
end