ReloadBans: Difference between revisions
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bool reloadBans() | bool reloadBans() | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[Ban]].reload}} | |||
===Returns=== | ===Returns=== | ||
Revision as of 21:10, 24 October 2020
This function will reload the server ban list file.
Syntax
bool reloadBans()
OOP Syntax Help! I don't understand this!
- Method: Ban.reload(...)
Returns
Returns true if the ban list was reloaded successfully, false otherwise.
Example
This example add command "reloadban" to reload the server ban list file.
function ReBan (player)
if (reloadBans()) then
outputChatBox("Bans has been reloaded successfully.",player)
else
outputChatBox("Failed to Reload Bans.",player)
end
end
addCommandHandler("reloadban",ReBan)
Requirements
This template will be deleted.
See Also
- addBan
- banPlayer
- getBanAdmin
- getBanIP
- getBanNick
- getBanReason
- getBanSerial
- getBanTime
- getBans
- getUnbanTime
- isBan
- kickPlayer
- setBanAdmin
- setBanNick
- setBanReason
- setUnbanTime
- reloadBans
- removeBan