ReloadBans: Difference between revisions
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Fernando187 (talk | contribs) (Remove obsolete Requirements section) |
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool reloadBans () | bool reloadBans() | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[Ban]].reload}} | |||
===Returns=== | ===Returns=== | ||
Line 12: | Line 14: | ||
==Example== | ==Example== | ||
This example add "reloadban" to reload the server ban list file. | This example add command "reloadban" to reload the server ban list file. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function ReBan (player) | function ReBan (player) | ||
Line 23: | Line 25: | ||
addCommandHandler("reloadban",ReBan) | addCommandHandler("reloadban",ReBan) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Admin functions}} | {{Admin functions}} | ||
Latest revision as of 17:01, 7 November 2024
This function will reload the server ban list file.
Syntax
bool reloadBans()
OOP Syntax Help! I don't understand this!
- Method: Ban.reload(...)
Returns
Returns true if the ban list was reloaded successfully, false otherwise.
Example
This example add command "reloadban" to reload the server ban list file.
function ReBan (player) if (reloadBans()) then outputChatBox("Bans has been reloaded successfully.",player) else outputChatBox("Failed to Reload Bans.",player) end end addCommandHandler("reloadban",ReBan)
See Also
- addBan
- banPlayer
- getBanAdmin
- getBanIP
- getBanNick
- getBanReason
- getBanSerial
- getBanTime
- getBanUsername
- getBans
- getUnbanTime
- isBan
- kickPlayer
- setBanAdmin
- setBanNick
- setBanReason
- setUnbanTime
- reloadBans
- removeBan