RemoveResourceFile: Difference between revisions
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(New page: {{Server function}} __NOTOC__ tba ==Syntax== <syntaxhighlight lang="lua"> bool removeResourceFile ( resource, name ) </syntaxhighlight> ===Required Arguments=== <!-- List each argument one per line. This shoul...) |
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{{Server function}} | {{Server function}} | ||
__NOTOC__ | __NOTOC__ | ||
This function removes a file from the resource. | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool removeResourceFile ( resource, | bool removeResourceFile ( resource theResource, string fileName ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[resource]]:removeFile}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type --> | <!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type --> | ||
*''' | *'''theResource:''' The resource element. | ||
*'''fileName:''' The filename what you wan't to delete. | |||
*''' | |||
===Returns=== | ===Returns=== | ||
Returns ''true'' if file was deleted, otherwise ''false'' if the resource is in use or the file doesn't exist. | |||
==Example== | ==Example== | ||
This | This example removes a .txt file from the resource sx_remanager (in-game script editor) when started. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua">addEventHandler("onResourceStart",resourceRoot,function() | ||
resource = getResourceFromName("sx_resmanager") | |||
removeResourceFile(resource,"description.txt") | |||
end | end) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Resource_functions}} | {{Resource_functions|server}} |
Latest revision as of 22:48, 6 September 2024
This function removes a file from the resource.
Syntax
bool removeResourceFile ( resource theResource, string fileName )
OOP Syntax Help! I don't understand this!
- Method: resource:removeFile(...)
Required Arguments
- theResource: The resource element.
- fileName: The filename what you wan't to delete.
Returns
Returns true if file was deleted, otherwise false if the resource is in use or the file doesn't exist.
Example
This example removes a .txt file from the resource sx_remanager (in-game script editor) when started.
addEventHandler("onResourceStart",resourceRoot,function() resource = getResourceFromName("sx_resmanager") removeResourceFile(resource,"description.txt") end)
See Also
- addResourceConfig
- addResourceMap
- callRemote
- copyResource
- createResource
- deleteResource
- getResourceACLRequests
- getResourceInfo
- getResourceLastStartTime
- getResourceLoadFailureReason
- getResourceLoadTime
- getResourceMapRootElement
- getResourceOrganizationalPath
- getResources
- isResourceArchived
- isResourceProtected
- refreshResources
- removeResourceFile
- renameResource
- restartResource
- setResourceInfo
- startResource
- stopResource
- updateResourceACLRequest
- Shared
- abortRemoteRequest
- call
- fetchRemote
- getResourceConfig
- getResourceDynamicElementRoot
- getResourceExportedFunctions
- getResourceFromName
- getResourceName
- getResourceRootElement
- getResourceState
- getThisResource
- getRemoteRequests
- getRemoteRequestInfo