Server Scripting Events: Difference between revisions

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This is a list of scripting events that currently exist. More will come soon.
This is a list of scripting events that currently exist. More will come soon.


[[onLoad]] ()
void [[onLoad]] ()


[[onUnload]] ()
void [[onUnload]] ()


[[onPlayerChat]] ( [[player]] player, string message )
void [[onPlayerChat]] ( [[player]] player, string message )


[[onPlayerConsole]] ( [[player]] player, string message )
void [[onPlayerConsole]] ( [[player]] player, string message )


[[onPlayerJoin]] ( [[player]] player )
void [[onPlayerJoin]] ( [[player]] player )


[[onPlayerPm]] ( [[player]] sourceplayer, [[player]] destplayer, string message )
void [[onPlayerPm]] ( [[player]] sourceplayer, [[player]] destplayer, string message )


[[onPlayerQuit]] ( [[player]] player)
void [[onPlayerQuit]] ( [[player]] player)


[[onPlayerSpawn]] ( [[player]] player, [[spawnpoint]] spawnpoint )
void [[onPlayerSpawn]] ( [[player]] player, [[spawnpoint]] spawnpoint )


[[onPlayerWasted]] ( [[player]] player)
void [[onPlayerWasted]] ( [[player]] player)


[[onEnterVehicle]] ( [[player]] player, [[vehicle]] vehicle, int seat, [[player]] jackedplayer )
void [[onEnterVehicle]] ( [[player]] player, [[vehicle]] vehicle, int seat, [[player]] jackedplayer )


[[onExitVehicle]] ( [[player]] player, [[vehicle]] vehicle, int seat, [[player]] jackingplayer )
void [[onExitVehicle]] ( [[player]] player, [[vehicle]] vehicle, int seat, [[player]] jackingplayer )


[[onVehicleSpawn]] ( [[vehicle]] vehicle, vehiclespawnpoint )
void [[onVehicleSpawn]] ( [[vehicle]] vehicle, vehiclespawnpoint )


[[onPickupHit]] ( [[player]] player, [[pickup]] pickup )
void [[onPickupHit]] ( [[player]] player, [[pickup]] pickup )


[[onPickupAdd]] ( [[pickup]] pickup )
void [[onPickupAdd]] ( [[pickup]] pickup )


[[onMapLoad]] ( string mapname, [[xmlnode]] xmlroot )
void [[onMapLoad]] ( string mapname, [[xmlnode]] xmlroot )


[[onMarkerHit]] ( [[marker]] marker, [[player]] hitplayer )
void [[onMarkerHit]] ( [[marker]] marker, [[player]] hitplayer )

Revision as of 00:51, 9 April 2006

Dialog-information.png This article needs checking.

Reason(s): What Datatype is vehiclespawnpoint?

This is a list of scripting events that currently exist. More will come soon.

void onLoad ()

void onUnload ()

void onPlayerChat ( player player, string message )

void onPlayerConsole ( player player, string message )

void onPlayerJoin ( player player )

void onPlayerPm ( player sourceplayer, player destplayer, string message )

void onPlayerQuit ( player player)

void onPlayerSpawn ( player player, spawnpoint spawnpoint )

void onPlayerWasted ( player player)

void onEnterVehicle ( player player, vehicle vehicle, int seat, player jackedplayer )

void onExitVehicle ( player player, vehicle vehicle, int seat, player jackingplayer )

void onVehicleSpawn ( vehicle vehicle, vehiclespawnpoint )

void onPickupHit ( player player, pickup pickup )

void onPickupAdd ( pickup pickup )

void onMapLoad ( string mapname, xmlnode xmlroot )

void onMarkerHit ( marker marker, player hitplayer )